A Multiplayer Horror FPS
I am currently in the stages of prototyping an asymmetrical horror shooter. I've spent the past 6 months learning network programming in order to make my own multiplayer FPS - something I've always dreamed about. Since the game is in a very rough stage right now (hence the Working Title), I don't feel comfortable showing screenshots or video just yet. However, I've attached a design document for the game's first level, Necropolis. Stay tuned for more updates on the game via my blog!